RenderSystem

Controls how Entities are displayed. Called during the "draw" stage of a frame
new RenderSystem( )

Properties

drawOrder ARRAY []
objectContainer new PIXI.DisplayObjectContainer()

Methods

addEntity( )

Add a new Entity to the collection and make it the last one to be drawn

entity

boolean removeEntity( )

Removes an Entity

entity

draw( )

Draw all of the entities.
Should be defined for every RenderSystem

layer Layer Layer being drawn